
Replaced generic specialist mission accomplished sounds with a voice-over for covert missions. Roaming NPCs in the World Map now face the way they’re moving. Fixed an issue that caused the carrier count to increase visually when adding and removing workers in the Academy building.
Rewards from society requests are now visible after forming the federation. Fixed an issue that caused society convoys to move out of bounds. Added reputation markers and player/rival reputation amounts in the society menu’s reputation bar. Rival reputation gain is now visible when failing or declining a society request and in the world map when hovering over a request location. Fixed an issue that prevented loading a save caused by a roaming bandit spawning incorrectly. It should now provide an easy way to see information about different buildings when allying with a society. Added a tooltip to the society menu that displays information about embassy bonus buildings. Added fake workers to Forester, Maintenance Depot and Concrete Scavenger. Added fake colonists to entertainment buildings and adjusted animations in them. Many smaller button and text changes in world map panels. New icons for group health and animal attack in the world map UI panel. Added a black filler background to the society menu for ultrawide monitors. Updated some tech icons in the tech tree. Fixed many text overflow issues in multiple languages. Added tooltips to colonists, resources and buildings tabs in the statistics menu. Updated portraits for caribou, boar and bear in the world map. Added a missing text in French in the custom game pregame menu. Fixed an issue that caused the camera to move to the wrong location when pressing the resource depleted notification. Fixed an issue that caused NPC animations to freeze in combat upon selecting a specialist. Fixed an issue that caused up and down navigation to be inverted on a controller in request board. This was the reason that Fuel was not always delivered properly to a Garage. Fixed an issue that caused some buildings to not receive resources from storages if request resources was used. Double-clicking now works when overwriting a save game. Replaced the “trade offers available” text in the society menu with “trade unavailable” when there aren't enough workers in a Trade Center. Fixed an issue that prevented loading a save if a resource box was out of colony bounds and the game was saved while a carrier was moving to pick up the box. Improved build menu performance dramatically. Federation forever - Form the federation. Diplomatic quarter - Have four embassies built at the same time. Best friends forever - Ally with a society. Undercover - Complete all four covert mission types. Tailored to fit - Survive until day 100 in a custom game. Finnished - Survive in the Endless Winter scenario for 100 days. Choo-choo! - Escape the harsh winter by fixing the train in Cold Rush. Doomsday is canceled - Complete the Doomsday Bunker Project. Uncover secrets surrounding the apocalypse and prepare your colony for survival if it should happen again. ◾Discover the Truth: Specialists will stumble upon mysteries while exploring the world. The colony’s fate depends on your judgement, every choice can impact your colony’s happiness and affect its future. ◾Make Tough Choices: Surviving the post-apocalypse means making impossible decisions. Specialists can set up outposts and gather materials, giving your colony an edge. Meet rival colony leaders and trade resources or compete for survival. ◾Explore a Procedurally Generated World: Send your specialists outside your colony and into a procedurally generated world. Outfit your specialists with gear to defend the colony from attacking bandits and rampaging wildlife. ◾Recruit and Manage Specialists: Recruit over 80 unique specialists, each with their own skills and motivations, to manage your colony’s resources. Stay prepared, a natural disaster or environmental catastrophe can doom an ill-equipped settlement. Construct more than 130 buildings and survive a harsh world filled with danger. ◾Build and Manage a Colony: Build and manage a colony of survivors after a world-ending event.
Go beyond the colony and explore the wastelands to gather resources, meet rival colonies, and uncover the world’s secrets.
Survive and thrive in a post-apocalyptic future - resources are scarce, but opportunity calls! Build the ultimate disaster proof colony, protect your colonists, and restore civilization to a devastated world.